flUX was created by a team of three Emerging Media Master’s students at the University of Georgia. In the Emerging Media program, all students work on a Capstone project that is a culmination of the EM curriculum and journey.
Along the way, students take a variety of courses including Ideation & Project Management, Interaction Design & Usability, Design & Aesthetics, Social Media Strategy, Web Production, and iOS Development. Ultimately, each of these courses plays a role in the Capstone project, which is completed over the course of two semesters.
In Capstone, students apply everything they have learned to create a digital product that solves a real world problem. Like any product, flUX went through many stages and iterations, allowing us to experience firsthand the tech mantra of build fast and break things.
Throughout 2019, the flUX team went through phases including market research, design, and the development and testing of three major product iterations. As lead developer for the project, my main role was to build flUX from a bare-bones Bootstrap Template and incorporate animated features based on our research and lessons. Writing the “How” lessons was a journey of learning as well as teaching!
You can learn more about the journey to flUX in my group’s Medium post.